Enumeration for representing an axis.
Enumeration for representing a plane.
accMove moves all the points in a skeleton to a specified point with a specified time gap between movements all while accelerating the speed.
affectByGravity affects a skeleton by a specified gravity struct. Send any integer to the thread containing the function to terminate it.
decMove moves all the points in a skeleton to a specified point with a specified time gap between movements all while deaccelerating the speed.
detectCollision takes a skeleton, a wait time, and an array of skeletons, and detects collisions, returning true if so.
move moves all the points in a skeleton to a specified point with a specified time gap between moving the points.
Rotates a skeleton by an amount in radians in anamount of frames with a specifed time between frames.