Rotates a skeleton by an amount in radians in anamount of frames with a specifed time between frames.
The number of radians to rotate the Skeleton by.
The plane to rotate the Skeleton on.
The number of frames to rotate the Skeleton in.
The amount of time in miliseconds to wait between processing each frame.
The Skeleton to rotate.
See Implementation
Rotates a skeleton by an amount in radians in anamount of frames with a specifed time between frames.